Condition

needs tags

debuff:
http://wiki.guildwars.com/wiki/Condition

Bleeding — While suffering from this injury, you lose Health over time.

Blind — While suffering from this ailment, your melee and missile attacks have 90% chance to “miss.” Your projectiles also have a greater chance to stray from their intended target.

Burning — While suffering from this Condition, you lose Health over time.

Cracked Armor — While suffering from this Condition, you have -20 armor (minimum 60).

Crippled — While suffering from this injury, you move 50% slower.

Dazed — While Dazed, you take twice as long to cast spells, and all your spells are easily interrupted

Deep Wound — While suffering from this injury, your maximum Health is reduced by 20% and you receive less benefit from healing.

Disease — While suffering from this ailment, you lose Health over time. Disease is contagious between creatures of the same kind.

Poison — While suffering from this injury, you lose Health over time.

Weakness — While suffering from this Condition, you deal less damage (66%) with attacks and all of your attributes are reduced by 1.

buffs

need to revise those

http://www.scribd.com/doc/12599990/Josiahs-4E-Conditions-Summary

http://www.d20srd.org/srd/conditionSummary.htm

Condition

e3.75 whispergnome